by Tanner Higgin — University of California, Riverside
April 19, 2010 – 02:46
The Need for Videogame Literacies
Kick Ass is an important film for videogame scholars to see, especially with an audience. Many have made the claim that videogames have influenced film, but this influence has never been more apparent to me than in Kick Ass. However, my concern is not with tracking the obvious visual/stylistic similarities (e.g. the first person shooter sequence featuring Hit Girl); rather, what I am interested in is how the apparent but not functionally established connections between gamic logics and filmic logics can actually lead to serious ethical misunderstandings by the audience. Even though Kick Ass and games are alike stylistically, there are still significant affective and logical differences that, if confused, can lead to ethically troubling audience responses. This ethical confusion, wherein audiences misread a film by applying gamic logics to film, demonstrate the desperate need for better videogame literacies that teach viewers how to interpret and understand games. ... read more »