by Tanner Higgin — University of California, Riverside
May 23, 2011 – 14:54
Header image from Robbie Cooper’s Alter Ego.
When we evaluate race in games, character creation seems to draw most of our focus. And there’s good reason for this: character creation appears to facilitate the kind of bodily manipulation promised by digital technologies during the mythic imaginings of the early internet. In some way we’ve been desiring a tool for identity play that lives up to the promise of these 90s promises. ... read more »