by Tanner Higgin — University of California, Riverside
July 10, 2009 – 16:42
It was refreshing to be around so many different people from so many different backgrounds at the Games, Learning, and Society (GLS) conference in June, specifically because they were all incredibly excited about games. The conference had just a slight tinge of fangirl/boyism that was endearing and, in some ways, quite productive. After all, in a field such as game studies it is often glaringly obvious in some research that the scholar had not played the game much.... read more »