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In Media Res
a mediaCommons project
video games
Distract Me Not: iPhone Games Get Creative
by
Zachary McCune
(4)
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Independent of What? Ways Out of the Mainstream Industry's Shadow
by
Randy Nichols
(5)
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Help Wanted, No Experience Necessary
by
Nina Huntemann
(8)
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Gaming on the Spectrum: Autism and Xbox Live
by
Steven Boyer
(4)
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Would You Kindly?: Bioshock and Posthuman Choice
by
Timothy Welsh
(3)
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Affirmative Activision
by
Nina Huntemann
(1)
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Playing Through Representation: Disability, Fable 3, and Consequences
by
Liz Ellcessor
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Cuddly Kittens and Chainsaw Bayonets: Where Do Kids Fit into ...
by
Steven Boyer
(7)
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Economics You Can Play, Not Economics You Can Use?
by
Randy Nichols
(2)
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Imagining the Self-Controller: ‘The Wild Divine Project’ as an ...
by
Vincent Gonzalez
(6)
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